PhysTech 2025: Physical Activity and Technology Hack Day

beginner · health ·
Location: Online

We are back! Given the great success of last year's PhysTech 2024, we are excited to invite you to this year's edition: PhysTech 2025.  Discord: https://discord.gg/XgGBT3N7  Website: https://binnovative-boston.github.io/phystech/ Email: [email protected]  Book Publication: Your project will be featured in a book. See the PhysTech 2024 book for your reference.  Merchandise: TBA   About The Challenge PhysTech is an online international hackathon for anyone who does, watches, analyzes and promotes physical activities - including sports, workouts, fitness exercises, casual hobbies/pastimes and recreational adventures. PhysTech welcomes any types of physical activities. Sports, physical training and exercise are in. Yoga, pilates, jogging, cycling and hiking? Of course. Skiing, skating, swimming, dancing, ballet, kayaking, skateboarding, rock/mountain climbing or horseback riding? Sure. Fishing, bowling, paddleboarding, scuba diving, rafting, cheerleading, outdoor bird watching, gardening, kite flying, disk golf (frisbee), or cornhole? Why not? Not only athletes and recreational players/practitioners, but fans, coaches, referees/judges and analysts are also welcome. PhysTech offers you a platform to address various needs, wants and challenges in physical activities and produce creative solutions (hacks) with technology. PhysTech welcomes anyone of all ages and all technical skills, from limited experience to advanced. Entry is free. Expected project topics include, but are not limited to:
Monitoring and enhancing performance
Logging and tracking practice, training and exercise
Recording, analyzing and communicating activity data
Applying data science to physical activity
Enhancing fan experience
Increasing participation/engagement in physical activity
Promoting health and wellness through physical activity
Preventing and helping heal from injuries and illness
Improving dietary and nutritional assistance
Protecting and improving the environment for physical activity
Solutions can take many different forms such as apps, games, social platforms, web sites/services, devices, sensors, robots, audio/video, data collection/storage, data analysis/forecasts, machine learning/AI, image/geospatial analysis, data visualization, information retrieval, and 3-dimensional modeling/printing.  Book chapter publication: We will publish a book that features the projects presented at PhysTech 2025. Selected participants will be invited to extend their project summaries and publish them as book chapters. We are planning to publish this book through Amazon Kindle Direct Publishing. See the PhysTech 2024 book for your reference: https://www.amazon.com/dp/B0DQX74Y9H    PhysTech is hosted by Binnovative, a nonprofit organization in Massachusetts. Organizers: * Rei Nagata (Co-chair) * Shun Nagata (Co-chair) * Hanna Suzuki (Co-chair) *Alyssa Yasuhara *Rimi Yoshikawa

Ended
Dates:

March 16, 2025 - June 28, 2025

Organisation:

Binnovative

Location:

Online

Prizes:

$0

Link to website

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