YOU'VE HEARD OF GOTV...
THIS IS GTVO!
SIMON SAYS: GET THE VOTE OUT!
Every election cycle, the big question echoes: Will young people show up to vote?
Recently, the answer has been a loud and clear YES!
Young voters aged 18-29 have smashed the “unreliable” stereotype with record-breaking turnout.
Between the 2014 and 2018 midterms and the 2016 to 2020 presidential elections, youth voter participation skyrocketed by double digits. In 2022, Gen Z, as the entire 18-24 age group, turned out at higher rates than any generation before them in their first eligible election.
But the work isn’t done. Youth turnout still trails behind older generations, and significant gaps remain. In 2022, Black (15%) and Latino (14%) youth turnout lagged nearly 10 percentage points behind the overall youth rate, while youth with a Bachelor’s degree outvoted their peers with only a high school diploma by a massive 30 points.
Enter the GTVO (Get the Vote Out) hackathon—a game-changing invention-based learning experience where technologists, subject-matters experts, and youth changemakers unite to create solutions that energize and activate their generation.
It’s more than a hackathon...
We are here to inspire democracy -- TOGETHER!
Let’s build bold tools, drive change, and make sure every young voice roars at the ballot box. The future of democracy depends on it—and we’re ready to make it unstoppable!
TRACK 1: VOTER REGISTRATION TECHNOLOGY
Objective: Develop tools that help streamline and simplify the voter registration process for youth in underserved communities.
Key Focus Areas:
What We’re Looking For: Projects that make voter registration seamless, accessible, and engaging for youth, especially in underserved communities.
TRACK 2: VOTER EDUCATION TOOLS
Objective: Create tools that provide clear, unbiased information about the voting process, candidates, and ballot measures to help young voters make informed decisions.
Key Focus Areas:
What We’re Looking For: Solutions that engage youth in understanding the voting process and empower them to make informed decisions.
TRACK 3: VOTER MOBILIZATION & COMMUNITY ENGAGEMENT
Objective: Build solutions that encourage youth to become active participants in mobilizing their peers and community members to vote.
Key Focus Areas:
What We’re Looking For: Projects that increase voter turnout and engagement among youth, using technology to mobilize communities.
Oct. 30, 2024 - Dec. 18, 2024
Hacker Fund
Online
$50,000